⚙️Configuration
Check the instructions below.
Set your sql script
Config.SQLScript = "oxmysql" -- oxmysql // ghmattimysql // mysql-async
Set your Interaction Key
Config.InteractionKey = 38
Edit your target system
Config.Target = "ox-target" -- "qb-target", "ox-target", "drawtext"
• Set your default avatar photo and your photo settings
Config.NoImage = "assets/delivery-user.png"
Config.ProfilePhotoType = "steam" -- "discord", "steam", "none"
Config.DiscordToken = "" -- Your Discord Bot Token if you use Discord Profile Photo
• Set the deposit amount of spawning a truck
Config.DepositMoney = 1000
Set the level progress details
Delivery Point - Points received per package delivery
Second Level - Required score for second level
Third Level - Required score for third level
Abandon Job Time - Time to automatically abandon the job
Abandon Job Penalty - Penalty score for abandoning the job
Config.Level = {
deliveryPoint = 1,
secondLevel = 50,
thirdLevel = 100,
abandonJobTime = 120,
abandonJobPenalty = 5,
}
Set the earnings
Basic - Money multiplier for basic package
Advanced - money multiplier for advanced package
Illegal - money multiplier for illegal package
MinContractUserCount - Min number of uses of the contract
MaxContractUserCount - Max number of uses of the contract
CreatableMaxContract - Max number of contracts a player can create
ContractMoney - Contract revenue per use
MoneyPerPackage - Money for each package
ContractUserIncomePercent - Income percent for each user
ContractOwnerIncomePercent - Income percent for contract owner
Config.Money ={ Basic = 1, Advanced = 1.5, Illegal = 2, minContractUserCount = 2, maxContractUserCount = 5, creatableMaxContract = 1, contractMoney = 150, moneyPerPackage = 100, contractUserIncomePercent = 0.25, contractOwnerIncomePercent = 0.4, }
Set the delivery destinations and blip options
Config.DeliveryDestinations = { blipSprite = 501, blipColor = 26, blipName = "Delivery Point", Zones = { DownTown = { vector3(0,0,0) }, SandyShores = { vector3(0,0,0) }, PaletoBay = { vector3(0,0,0) }, }, }
If you are not using LegacyFuel or ox_fuel you can change the fuel export
function SetFuel(vehicle, fuel)
exports['LegacyFuel']:SetFuel(vehicle, fuel) -- legacyfuel
--Entity(vehicle).state.fuel = fuel --ox_fuel
end
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